-
Notifications
You must be signed in to change notification settings - Fork 340
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Make felinids scream in agony when sprayed with water. #556
Make felinids scream in agony when sprayed with water. #556
Conversation
Their screams will be heard thro walls and halls. You will hear a felinid scream in a shift atleast once. Their sheer agony.
Does this not have the ability to trigger several times from a single spray? |
A probability was given and the 0.2 makes it so that it doesnt trigger (usually) the multiple screams, yes it makes the scream not always trigger but its better than to pretend that multiple screams constantly would be fine themselfs. Of course, I could not be a lazy idiot and make a cooldown system for it. However such thing should probably be done upstream. |
This will be my third sprite update pack for Harpies, with new sprites courtesy of StillxIcarus (Discord). These include owl wings, and forked tails. I've also personally made a new "Large Ear Tufts" variation. Many sprites have been split between Huescale and Whitescale variations, with Huescale offering greater variety of colors, while Whitescale offers better pure whites(A notable weakness of having only huescale options was that white winged harpies ended up a yellow-cream color). Additionally, I have updated all of the Harpy Hardsuit and Softsuit variations to now include **Wing Sleeves**, with some hardsuits even having personalized color schemes for their sleeves, depending on how important the wearer may be. Of course, all of the syndicate hardsuits have received their own unique schemes for each suit, including for the first time a species-specific Elite Syndicate Suit. ![image](https://github.com/user-attachments/assets/f4e90e0d-6869-47de-bd26-a6668f8e3e2b) ![image](https://github.com/user-attachments/assets/ecc98a25-936c-46a4-bddc-ff3a25b27b25) Additionally, I am taking this as a convenient time to move a majority of the Harpy files to the core EE Directory, as I am taking direct responsibility for maintaining my creation here, rather than anywhere else. :cl: - add: Harpy Update 3, New markings for Harpies, all new species-specific hardsuit & softsuit variations that feature wing sleeves.
* Harpy Peacock Tail (#428) Courtesy of @StillIcarus This adds a new Peacock tail marking to Harpies. I'm also taking this time to update them to the recent DeltaV changes to the birbs. ![image](https://github.com/Simple-Station/Einstein-Engines/assets/16548818/4f776006-700e-4d92-802c-03e6dd201491) ![image](https://github.com/Simple-Station/Einstein-Engines/assets/16548818/5fd143ab-069f-4d1c-b5e0-ee982a95b4b6) The backside is semi cursed, but that's something I can't do within the scope of this PR due to sprite system limitations that Death has planned improvements for. Just ignore them. :) Have a birb as consolation. ![faridaiscute](https://github.com/Simple-Station/Einstein-Engines/assets/16548818/09373a57-f32f-48eb-b52b-6d12143f62ff) :cl: VMSolidus - add: Peacock Tails have been added for Harpies --------- Signed-off-by: VMSolidus <[email protected]> Co-authored-by: Danger Revolution! <[email protected]> * Birbs Have Wings Too (#477) # Description During PR #464, somehow Moth's got back their ability to move with their wings whenever the gravity gets shut off. Well, I'm here to correct the injustice by also putting it on Harpies. In fact, Harpies have a much bigger claim to it, their wings are absolutely massive compared to Moths. # Changelog :cl: - add: Harpies remembered that just like moths; they also have wings, and can zoom whenever the gravity turns off. Co-authored-by: Danger Revolution! <[email protected]> * Harpy Sprite Update 3 (#556) This will be my third sprite update pack for Harpies, with new sprites courtesy of StillxIcarus (Discord). These include owl wings, and forked tails. I've also personally made a new "Large Ear Tufts" variation. Many sprites have been split between Huescale and Whitescale variations, with Huescale offering greater variety of colors, while Whitescale offers better pure whites(A notable weakness of having only huescale options was that white winged harpies ended up a yellow-cream color). Additionally, I have updated all of the Harpy Hardsuit and Softsuit variations to now include **Wing Sleeves**, with some hardsuits even having personalized color schemes for their sleeves, depending on how important the wearer may be. Of course, all of the syndicate hardsuits have received their own unique schemes for each suit, including for the first time a species-specific Elite Syndicate Suit. ![image](https://github.com/user-attachments/assets/f4e90e0d-6869-47de-bd26-a6668f8e3e2b) ![image](https://github.com/user-attachments/assets/ecc98a25-936c-46a4-bddc-ff3a25b27b25) Additionally, I am taking this as a convenient time to move a majority of the Harpy files to the core EE Directory, as I am taking direct responsibility for maintaining my creation here, rather than anywhere else. :cl: - add: Harpy Update 3, New markings for Harpies, all new species-specific hardsuit & softsuit variations that feature wing sleeves. * White Dream Harpy Markings (#696) ONIKS was kind enough to provide me with several new Harpy markings, consisting of alternate Bat-wings, Haven Tail, Long Forked Tail, and Swallow Tail. I have also taken the liberty of actually making a basic set of "Bionic Wings", which are just a slightly edited version of the "harpsuit" wing sleeve, including hardsuit lights. Unfortunately due to limitations in the game's code concerning markings, I couldn't make the lights use the unshaded shader. This limitation irritates me. I'll probably fix that in a separate PR. I actually also received a pack of Arachnid and Felinid sprites! But I'm going to add those in a different PR entirely. <details><summary><h1>Media</h1></summary> <p> Bionic wings ![image](https://github.com/user-attachments/assets/6acc64a9-be6b-435b-9c61-91287ef65c10) Bat Wings ![image](https://github.com/user-attachments/assets/e44fe12e-8410-47ca-a4c1-5e644fd36b8a) Haven tail ![image](https://github.com/user-attachments/assets/2adadcdd-04fc-458d-8491-61bd52a3b4d1) Swallow tail ![image](https://github.com/user-attachments/assets/615391eb-0314-4e6d-a87b-101d0a307955) Long Forked Tail ![image](https://github.com/user-attachments/assets/e3d672f7-b8cb-4497-a2a3-87d0c224847d) </p> </details> :cl: - add: The following new markings have been added for Harpies: Bat Wings, Simple Bionic Wings, Haven Tail, Swallow tail, and Long Forked Tail * Split files * Harpy Hotfix (Cherry-Pick Broke Things) (#570) Captain's Carapace inherited HidesHarpyWings because wizden made it parent off Large outerwear for reasons. I've moved HidesHarpyWings to only LargeOuterwear that actually have harpy sprites so that this won't happen again. ![image](https://github.com/user-attachments/assets/84ee06e3-eeeb-4193-8cb0-492bd1d3d82e) ![image](https://github.com/user-attachments/assets/ac9493b3-75e7-4696-b531-18b00d1332a5) * Uncommented digitigrade inv template * Removed duplicate locale entry * Add comment --------- Signed-off-by: VMSolidus <[email protected]> Co-authored-by: VMSolidus <[email protected]> Co-authored-by: Danger Revolution! <[email protected]>
Their screams will be heard thro walls and halls. You will hear a felinid scream in a shift atleast once. Their sheer agony.
Why / Balance
Because thats how it should be
Media
Changelog
Make sure to take this Changelog template out of the comment block in order for it to show up.
🆑